No edit summary |
m Wioum moved page Quick Jumping to Quick Jump |
(No difference)
|
Latest revision as of 20:36, 17 January 2024
In most jumps, the DM should follow the intuition of setting DCs, and put an Athletics ability check on the jump. Depending on the scenario, more often than not, should let passive scores be used for success. Such that an easy jump of DC 10, will let all average humans succeed it.