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|themes=occult | |themes=occult | ||
|domains=illusion | |domains=illusion | ||
|cast= | |cast=standard action | ||
|range=40 meter | |range=40 meter | ||
|components=S, M | |components=S, M |
Revision as of 21:29, 16 January 2024
5th Level | |
Theme(s) | Occult
|
Domain(s) |
Illusion
|
Casting Time | Standard Action (3 AP) |
Range | 40 meter |
Component(s) | S, M |
Duration | Concentration, 1 minute |
Target creature must succeed with a Sanity save, or suffer continually from different conditions. The creature immediately and, for the duration, at the start of their turn suffer from a condition (you roll a d20) until the start of their next turn:
Roll | Condition |
---|---|
1 | No condition |
2-3 |
|
4-5 |
|
6-7 |
|
8-9 |
|
10-11 |
|
12-13 |
|
14-15 |
|
16-17 |
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18-19 |
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20 | Reroll and add another d20, these conditions hold for 2 turns. Reroll a dice if it score 1. |
Power Increase
When you cast this spell using a spell slot of 6th level or higher, you may affect 1 additional creature, for each slot level above 5th.
Spell Level |
No. Targets |
---|---|
5th (base) |
1 |
6th | 2 |
7th | 3 |
8th | 4 |
9th | 5 |