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<noinclude>[[Category:Action]][[Category:Movement]]</noinclude> | <noinclude>[[Category:Action]][[Category:Movement]]</noinclude> | ||
* When you take the Run [[action]], you gain extra movement equal to twice your speed after applying any modifiers. The run action has the following conditions: | * When you take the Run [[action]], you gain extra movement equal to twice your speed after applying any modifiers. The run action has the following conditions: | ||
** Can only be used if you have a set [[Movement Speed#Base Speed|base speed]] for the specified [[Terrain|terrain type]]. | |||
** You lose any [[Dexterity|Dexterity bonus]] to [[AC]]. | |||
** You can't run across [[difficult terrain]]. | |||
**Running requires a [[DL]] 18 [[Endurance]] check every minute. | *** Running requires a [[DL]] 18 [[Endurance]] check every minute. |
Revision as of 06:36, 8 December 2023
- When you take the Run action, you gain extra movement equal to twice your speed after applying any modifiers. The run action has the following conditions:
- Can only be used if you have a set base speed for the specified terrain type.
- You lose any Dexterity bonus to AC.
- You can't run across difficult terrain.