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Peak Performance: Difference between revisions

From Kronopolis and the Flat Plane
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Line 4: Line 4:
* You may use 1 additional [[maneuver]] every turn.
* You may use 1 additional [[maneuver]] every turn.
* You gain the [[Kickstart]] benefit every turn.
* You gain the [[Kickstart]] benefit every turn.
<noinclude>----{{quote|Kickstart}}</noinclude>
<noinclude>----{{quote|Kickstart}}{{:Proficiency Bonus Table}}</noinclude>

Latest revision as of 17:24, 28 November 2023

This is a Fighter class feature.

  • At the start of your turn, you regain hit points equal to the highest value of your hit dice. In addition, you may also spend and roll 1 hit dice and regain hit points equal to the value.
    • You don't gain this benefit if you have 0 hit points.
  • You may use 1 additional maneuver every turn.
  • You gain the Kickstart benefit every turn.

Kickstart

  • During your first turn, you gain additional AP equal to a third of your proficiency bonus (minimum 1).
Level AP
1-10 1 AP
11-18 2 AP
19-20 3 AP
Level Proficiency
Bonus
1 +1
2 +1
3 +2
4 +2
5 +3
6 +3
7 +4
8 +4
9 +5
10 +5
11 +6
12 +6
13 +7
14 +7
16 +8
17 +8
18 +9
19 +9
20 +10