Peak Performance: Difference between revisions

From Kronopolis and the Flat Plane
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* At the start of your turn, you regain [[hit point]]s equal to the highest value of your [[hit dice]]. In addition, you may also spend and roll 1 [[hit dice]] and regain [[hit point]]s equal to the value.
* At the start of your turn, you regain [[hit point]]s equal to the highest value of your [[hit dice]]. In addition, you may also spend and roll 1 [[hit dice]] and regain [[hit point]]s equal to the value.
** You don't gain this benefit if you have 0 [[hit point]]s.
** You don't gain this benefit if you have 0 [[hit point]]s.
* You may use 1 additional [[maneuver]] every turn.
* You gain the [[Kickstart]] benefit every turn.
* You gain the [[Kickstart]] benefit every turn.
* You may use 1 additional [[maneuver]] every turn.
<noinclude>----{{quote|Kickstart}}</noinclude>
<noinclude>----{{quote|Kickstart}}</noinclude>

Revision as of 21:14, 25 November 2023

This is a Fighter class feature.

  • At the start of your turn, you regain hit points equal to the highest value of your hit dice. In addition, you may also spend and roll 1 hit dice and regain hit points equal to the value.
    • You don't gain this benefit if you have 0 hit points.
  • You may use 1 additional maneuver every turn.
  • You gain the Kickstart benefit every turn.

Kickstart

Level AP
1-8 1 AP
9-16 2 AP
17-20 3 AP