Created page with "====Stormblood==== * You may cast Gust of Wind and Feather Fall at its lowest level. In addition, you may cast Fly on yourself. <br>This feature may be used up to the number of times equal to your Proficiency bonus, you must then finish a long rest before it can be used again. * You may spend a Hit dice to gain a use of this feature. ====Winds of Change==== * As a reaction, when you are attacked, you gain Advantage. If the attack miss, you ma..." Tag: wikieditor |
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====Stormblood==== | ====Stormblood==== | ||
* You may cast [[Gust of Wind]] and [[Feather Fall]] at its lowest level. In addition, you may cast [[Fly]] on yourself. <br>This feature may be used up to the number of times equal to your [[Proficiency bonus]], you must then finish a [[long rest]] before it can be used again. | * You may cast [[Gust of Wind]] and [[Feather Fall]] at its lowest level. In addition, you may cast [[Fly]] on yourself. <br>This feature may be used up to the number of times equal to your [[Proficiency bonus]], you must then finish a [[long rest]] before it can be used again. |
Revision as of 04:51, 17 September 2023
Stormblood
- You may cast Gust of Wind and Feather Fall at its lowest level. In addition, you may cast Fly on yourself.
This feature may be used up to the number of times equal to your Proficiency bonus, you must then finish a long rest before it can be used again. - You may spend a Hit dice to gain a use of this feature.
Winds of Change
- As a reaction, when you are attacked, you gain Advantage. If the attack miss, you may redirect it at a target.
This feature may be used up to the number of times equal to your level, you must then finish a long rest before it can be used again.- A melee attack must be within the attackers range and cannot hit itself.
- A ranged attack may target a creature within 20 meters from you.
- You may spend a Hit dice to gain a use of this feature.