Species/Leyblood/Air: Difference between revisions

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==Ability Score Increase==
===Ability Score Increase===
* Your [[Charisma]], [[Dexterity]] or [[Strength]] increases by 1.
* Your [[Charisma]], [[Dexterity]] or [[Strength]] increases by 1.


==Inertia==
===Inertia===
===Sudden Halt===
====Sudden Halt====
* When you are attacked, you may roll a [[Hit dice]] and add the value to your [[AC]].
* When you are attacked, you may roll a [[Hit dice]] and add the value to your [[AC]].
* When you attempt a [[Reflex]] save, you may roll a [[Hit dice]] and add the value to the save. You gain [[Advantage]] on the save.
* When you attempt a [[Reflex]] save, you may roll a [[Hit dice]] and add the value to the save. You gain [[Advantage]] on the save.


==Thunder==
===Thunder===
===Loud Rebuke===
 
====Sonic Counter====
* When you or a creature within 20 meters suffer [[Sonic]] damage, you may roll a [[Hit dice]] and remove the value from the damage.
* When you or a creature within 20 meters suffer [[Sonic]] damage, you may roll a [[Hit dice]] and remove the value from the damage.
====Loud Rebuke====
* When you make an attack, you may roll a number of [[Hit dice]] equal to your level, add the values to your damage. This extra damage is [[Sonic]].
* When you make an attack, you may roll a number of [[Hit dice]] equal to your level, add the values to your damage. This extra damage is [[Sonic]].

Revision as of 05:19, 16 September 2023

Ability Score Increase

Inertia

Sudden Halt

  • When you are attacked, you may roll a Hit dice and add the value to your AC.
  • When you attempt a Reflex save, you may roll a Hit dice and add the value to the save. You gain Advantage on the save.

Thunder

Sonic Counter

  • When you or a creature within 20 meters suffer Sonic damage, you may roll a Hit dice and remove the value from the damage.

Loud Rebuke

  • When you make an attack, you may roll a number of Hit dice equal to your level, add the values to your damage. This extra damage is Sonic.