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{{:Commander's Strike/Description}} | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| | | '''Tier 1''' | ||
| {{:Commander's Strike/Tier 1}} | |||
|- | |- | ||
| ''' | | '''Tier 2''' | ||
| {{:Commander's Strike/Tier 2}} | |||
|- | |- | ||
| ''' | | '''Tier 3''' | ||
| {{:Commander's Strike/Tier 3}} | |||
|- | |- | ||
|} | |} | ||
<noinclude>[[Category:Maneuver]][[Category:Combat Action Maneuver]][[Category:Combat Action]]</noinclude | <noinclude>[[Category:Maneuver]][[Category:Combat Action Maneuver]][[Category:Combat Action]]</noinclude> |
Revision as of 12:53, 8 September 2023
You direct one of your companions to strike.
Tier 1 | Choose a friendly creature who can see or hear you within 20 meters. That creature can use its reaction to make one attack. |
Tier 2 | You make an attack action in addition to the maneuver. |
Tier 3 | The friendly creature may attack either with advantage or by not expending a reaction. |