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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| '''Tier 1''' | | '''[[Commander's Strike/Tier 1|Tier 1]]''' | ||
| {{:Commander's Strike/Tier 1}} | | {{:Commander's Strike/Tier 1}} | ||
|- | |- | ||
| '''Tier 2''' | | '''[[Commander's Strike/Tier 2|Tier 2]]''' | ||
| {{:Commander's Strike/Tier 2}} | | {{:Commander's Strike/Tier 2}} | ||
|- | |- | ||
| '''Tier 3''' | | '''[[Commander's Strike/Tier 3|Tier 3]]''' | ||
| {{:Commander's Strike/Tier 3}} | | {{:Commander's Strike/Tier 3}} | ||
|- | |- | ||
|} | |} | ||
<noinclude>[[Category:Maneuver]][[Category:Combat Action Maneuver]][[Category:Combat Action]]</noinclude> | <noinclude>[[Category:Maneuver]][[Category:Combat Action Maneuver]][[Category:Combat Action]]</noinclude> |
Revision as of 16:22, 7 September 2023
"You direct one of your companions to strike."
Tier 1 | Choose a friendly creature who can see or hear you within 20 meters. That creature can use its reaction to make one attack. |
Tier 2 | You make an attack action in addition to the maneuver. |
Tier 3 | The friendly creature may attack either with advantage or by not expending a reaction. |