Polearm Master: Difference between revisions

From Kronopolis and the Flat Plane
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* You can add half your proficiency bonus to damage rolls made with polearms.
* You can add half your proficiency bonus to damage rolls made with polearms.
* You have learned how to use your weapon to control the battlefield and keep your enemies at bay. When you hit a creature with a polearm, you can use your bonus action to shove the creature back 5 feet. You also have advantage on checks made to shove a creature with a polearm.
* You have learned how to use your weapon to control the battlefield and keep your enemies at bay. When you hit a creature with a polearm, you can use your bonus action to shove the creature back 5 feet. You also have advantage on checks made to shove a creature with a polearm.
* You also have advantage on checks made to [[shove]] or [[trip]] a creature with a polearm.
* You also have advantage on checks made to [[shove]] or knock a creature [[prone]] with a polearm.

Revision as of 12:14, 31 August 2023

Prerequisite: Proficiency with spears or other polearms


You have mastered the use of polearms and are able to wield them with stability and strength.

  • You can add half your proficiency bonus to damage rolls made with polearms.
  • You have learned how to use your weapon to control the battlefield and keep your enemies at bay. When you hit a creature with a polearm, you can use your bonus action to shove the creature back 5 feet. You also have advantage on checks made to shove a creature with a polearm.
  • You also have advantage on checks made to shove or knock a creature prone with a polearm.