Species/Alv/Æztrálv: Difference between revisions

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====Features====
====Features====
=====Highborn Blood=====
=====Highborn Blood=====
Blessed by their gods long ago, the high elven people still retain their gifts through blood. You know one cantrip. When you reach 3rd level, you can cast one 1st level spell once per day; you must finish a long rest in order to cast the spell again using this trait. When you reach 5th level, you can also cast one 2nd level spell once per day; you must finish a long rest in order to cast the spell again using this trait.
* Blessed by their gods long ago, the high elven people still retain their gifts through blood. You know one cantrip. When you reach 3rd level, you can cast one 1st level spell once per day; you must finish a long rest in order to cast the spell again using this trait. When you reach 5th level, you can also cast one 2nd level spell once per day; you must finish a long rest in order to cast the spell again using this trait.
 
<br><br>Charisma is your spellcasting ability for these spells. The spells are decided by your [[:Category:High Elven Bloodline|high elven bloodline]] and counts as known spells for all intents and purposes of other types of spellcasting, meaning they are always prepared and can be used if a character has the spellcasting means to do so (cast a spell of that spell level).
Charisma is your spellcasting ability for these spells. The spells are decided by your [[:Category:High Elven Bloodline|high elven bloodline]] and counts as known spells for all intents and purposes of other types of spellcasting, meaning they are always prepared and can be used if a character has the spellcasting means to do so (cast a spell of that spell level).


<tab name="Show Bloodline Spell Lists" collapsed>
<tab name="Show Bloodline Spell Lists" collapsed>

Revision as of 16:12, 15 June 2023


The High Elves... Æztrálver, the true bloodlines, the untainted, the pure. Æztrálver are elves that so far has been mostly unchanged from the form they once had in the Divine Realms. Their divine magic is the consequence of the blessings once granted by the gods to the elven tribes. The magic still surging within their blood, displaying the abilities of the respective gods.


Statistics

Statistics
Size  Height  Weight  Base Speed
Medium 5-7 ft. 90-130 lbs 30 ft.
Ability Scores
DEX  PER  STR  CON  INT  WIS  CHA  Luck
12 12 8 8 12 12 12 12

Features

Highborn Blood
  • Blessed by their gods long ago, the high elven people still retain their gifts through blood. You know one cantrip. When you reach 3rd level, you can cast one 1st level spell once per day; you must finish a long rest in order to cast the spell again using this trait. When you reach 5th level, you can also cast one 2nd level spell once per day; you must finish a long rest in order to cast the spell again using this trait.



Charisma is your spellcasting ability for these spells. The spells are decided by your high elven bloodline and counts as known spells for all intents and purposes of other types of spellcasting, meaning they are always prepared and can be used if a character has the spellcasting means to do so (cast a spell of that spell level).

Bloodline Cantrip 1st-level 2nd-level
Døkkálv
Nattálv
dancing lights faerie fire darkness
Jordálv druidcraft animal friendship spike growth
Ljósálv
Dagrálv
light color spray blur
Mánálv minor illusion disguise self invisibility
Sólálv produce flame burning hands augury
Stjarnálv dancing lights detect magic misty step
Svartrálv thaumaturgy cause fear phantasmal force
Vatnálv shape water fog cloud calm emotions
Vindálv gust jump levitate