Cleric: Difference between revisions

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==Sacred Prophet==
==Sacred Prophet==
At 8th level, you may spend two uses of the [[#Blessed Deed|Blessed Deed]] feature and roll and additional d6 whenever you make a [[#Blessed Deed|Blessed Deed]].
At 8th level, you may spend two uses of the [[#Blessed Deed|Blessed Deed]] feature and roll an additional d6 whenever you make a [[#Blessed Deed|Blessed Deed]].


===Divine Intervention Upgrade===
===Divine Intervention Upgrade===

Revision as of 13:11, 10 May 2023

Blessed Deed

You are blessed by the gods to perform divine deeds.

At 1st level, whenever you make an ability check, heal or harm a creature with a roll, you may bless said action and add a d6 to the roll. If this feature is used to harm, the damage type is determined by the Divine Domain of your choice from your chosen domains.

You may use this feature once every turn during combat, and up to a total time of your proficiency bonus + your Wisdom or Charisma modifier. You regain all uses when you finish a long rest.

Divine Intervention

Beginning at 2nd level, you can call on your deity to intervene on your behalf when your need is great.

Imploring your deity's aid requires you to use your action. Describe the assistance you seek, and roll percentile dice. If you roll a number equal to or lower than your cleric level, your deity intervenes. The DM chooses the nature of the intervention; the effect of any cleric spell or cleric domain spell would be appropriate. If your deity intervenes, you can't use this feature again for 7 days. Otherwise, you can use it again after you finish a long rest.

Domain Deed

At 4th level, you gain the Channel Divinity Options from the Divine Domains you have chosen for your divine spellcasting. Below is the list of corresponding domains and their options.

Domain Channel Divinity Option
Acid Acidic Meltdown
Arcana Arcane Bulwark
Life Preserve Life
Light Radiance of the Dawn
Law Retribution
Metal Divine Forging

Sacred Prophet

At 8th level, you may spend two uses of the Blessed Deed feature and roll an additional d6 whenever you make a Blessed Deed.

Divine Intervention Upgrade

Additionally, when you use your Divine Intervention and fail, you restore half your uses of the Blessed Deed feature.

Apotheotic Deed

At 12th level, you are granted special powerful deeds by your deity. Whenever you use your Blessed Deed feature, you may also apply one of the following special Deeds. Each deed can only be used once per long rest, and you can use this feature twice per long rest.

Additionally, when making an Apotheotic Deed, you may add an extra d6 to the roll, without expending a use of the Blessed Deed feature.

Saint's Deed

When performed, you restore hit points to yourself equal to the amount rolled on your Apotheotic Deed roll.

Guru's Deed

When performed, you gain advantage on your Blessed Deed ability checks that use Intelligence, Wisdom or Charisma.

Wali's Deed

When performed, you may make a free Divine Intervention roll reduced by the amount you rolled on your Apotheotic Deed roll. Unlike Divine Intervention however, the appropriate effect and the nature of the intervention should be of a divine spell of a spell level equal to or lower than 6.

Martyr's Deed

When performed, you may use and roll any number of your remaining hit dice to add to the roll. You then take damage equal to the total added value from the hit dice rolled. The damage type is psychic if the deed is used for an ability check, otherwise it's determined by the Divine Domain of your choice from your chosen domains.

Tzadik's Deed

When performed, you gain advantage on the extra dice from Blessed Deed when you make an ability check that use Strength, Dexterity, Perception or Constitution.

Exalted Deeds

At 16th level, when you make a Blessed Deed, you add an additional d6 to the roll, when not enhanced by Apotheotic Deed.

Additionally, you can perform a number of Apotheotic Deeds up to your proficiency bonus instead of only two and they are no longer restricted to once per long rest each.

Divine Intervention Improvement

At 20th level, your call for Divine Intervention always succeeds, no roll required.

Additionally, the number of uses for your Blessed Deed feature is doubled.