Weapon of Brawl: Difference between revisions

From Kronopolis and the Flat Plane
Created page with "{{feat |name={{subst:PAGENAME}} |cat=cunning }} * You always add your proficiency modifier to improvised weaponry and the damage is increased by 2 sides larger dice. * During combat, you may perform a Perception(Investigation) check to find a potential improvised weaponry in your surroundings, and if within 10 meters, move to it and immediately pick it up.<br> This feature may be used once per turn. <noinclude>Category:Dr GM pls{{pls|Balans?}}</noinclude>"
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* You always add your proficiency modifier to improvised weaponry and the damage is increased by 2 sides larger dice.
* You always add your proficiency modifier to improvised weaponry and the damage is increased by 2 sides larger dice.


* During combat, you may perform a [[Perception]]([[Investigation]]) check to find a potential improvised weaponry in your surroundings, and if within 10 meters, move to it and immediately pick it up.<br>
* During combat, you may perform a [[Perception]]([[Investigation]]) check to find a potential improvised weaponry in your surroundings, and if within 10 meters, immediately move to it and pick it up.<br>
This feature may be used once per turn.
This feature may be used once per turn.
<noinclude>[[Category:Dr GM pls]]{{pls|Balans?}}</noinclude>
<noinclude>[[Category:Dr GM pls]]{{pls|Balans?}}</noinclude>

Revision as of 12:31, 24 March 2023

  • You always add your proficiency modifier to improvised weaponry and the damage is increased by 2 sides larger dice.
  • During combat, you may perform a Perception(Investigation) check to find a potential improvised weaponry in your surroundings, and if within 10 meters, immediately move to it and pick it up.

This feature may be used once per turn.


Dr GM pls: Balans?