Created page with "{{feat |name=Parkour Artist |cat=athletics |prereq=Acrobatics proficiency }} * When you take the Dash action, if you are wearing light or no armor, you can run on vertical surfaces, along the edges of thin barriers, or hop from one outcropping to another as if you were travelling along normal terrain. If you stop moving while running across a wall, you begin to fall. * When determining fall damage that would be dealt to you, treat any fall as if it were from 20 feet..." Tag: wikieditor |
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|prereq=[[Acrobatics]] proficiency | |prereq=[[Acrobatics]] proficiency | ||
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* When you take the Dash action, if you are wearing light or no armor, you can run on vertical surfaces, along the edges of thin barriers, or hop from one outcropping to another as if you were travelling along normal terrain. If you stop moving while running across a wall, you begin to fall. | * When you take the [[Dash]] action, if you are wearing light or no armor, you can run on vertical surfaces, along the edges of thin barriers, or hop from one outcropping to another as if you were travelling along normal terrain. If you stop moving while running across a wall, you begin to fall. | ||
* When determining fall damage that would be dealt to you, treat any fall as if it were from 20 feet less than the actual height, to a minimum of 0 feet. | * When determining fall damage that would be dealt to you, treat any fall as if it were from 20 feet less than the actual height, to a minimum of 0 feet. | ||
* Urban [[difficult terrain]] costs you no extra movement. | * Urban [[difficult terrain]] costs you no extra movement. |
Latest revision as of 12:55, 9 March 2023
Prerequisite: Acrobatics proficiency
- When you take the Dash action, if you are wearing light or no armor, you can run on vertical surfaces, along the edges of thin barriers, or hop from one outcropping to another as if you were travelling along normal terrain. If you stop moving while running across a wall, you begin to fall.
- When determining fall damage that would be dealt to you, treat any fall as if it were from 20 feet less than the actual height, to a minimum of 0 feet.
- Urban difficult terrain costs you no extra movement.