More actions
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|level=0 | |level=0 | ||
|themes=arcane divine | |themes=arcane divine | ||
|domains= | |domains=inertia | ||
|cast=minor action | |cast=minor action | ||
|range=Self | |range=Self | ||
Revision as of 14:05, 17 February 2023
| Cantrip | |
| Theme(s) | Arcane Divine
|
| Domain(s) |
Inertia
|
| Casting Time | Minor Action (2 AP) |
| Range | Self |
| Component(s) | V, S |
| Duration | 1 turn |
For the duration, you gain 1d4 + 2 temporary hit points against physical damage.
Power Increase
This spell's temporary hit points is increased by 1d4 + 1 and duration by 1 turn when you reach 5th, 9th, 13th, and 17th level.
| Level | Temporary Hit Points |
Duration |
|---|---|---|
| 1st | 1d4 + 1 | 1 turn |
| 5th | 2d4 + 2 | 2 turns |
| 9th | 3d4 + 3 | 3 turns |
| 13th | 4d4 + 4 | 4 turns |
| 17th | 5d4 + 5 | 5 turns |
Dr GM pls: balans?