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In addition, if the creature is hit, they must also succeed with a [[Fortitude]] contest, on a fail, they suffer the [[Slowed]] condition for the duration. | In addition, if the creature is hit, they must also succeed with a [[Fortitude]] contest, on a fail, they suffer the [[Slowed]] condition for the duration. | ||
'''Power Increase'''<br> | |||
This spell's damage is increased by 1d8 when you reach 5th, 9th, 13th, and 17th level. | |||
<tab name="Power Table" collapsed> | |||
{| class="wikitable" | |||
! Level !! Damage | |||
|- | |||
| 1st || 1d8 | |||
|- | |||
| 5th || 2d8 | |||
|- | |||
| 9th || 3d8 | |||
|- | |||
| 13th || 4d8 | |||
|- | |||
| 17th || 5d8 | |||
|} | |||
</tab> | |||
<noinclude>----{{quote|Slowed}} | <noinclude>----{{quote|Slowed}} | ||
----</noinclude> | ----</noinclude> | ||
<noinclude>[[Category:Dr GM pls]]{{pls|tagged}}</noinclude> | <noinclude>[[Category:Dr GM pls]]{{pls|tagged}}</noinclude> | ||
Revision as of 11:29, 15 February 2023
| Cantrip | |
| Casting Time | 1 action |
| Range | 40 meters |
| Component(s) | V, S |
| Duration | 1 turn |
You make a spell attack against the creature, on a hit, they suffer 1d8 cold damage.
In addition, if the creature is hit, they must also succeed with a Fortitude contest, on a fail, they suffer the Slowed condition for the duration.
Power Increase
This spell's damage is increased by 1d8 when you reach 5th, 9th, 13th, and 17th level.
| Level | Damage |
|---|---|
| 1st | 1d8 |
| 5th | 2d8 |
| 9th | 3d8 |
| 13th | 4d8 |
| 17th | 5d8 |
- Movement speed is halved.
Dr GM pls: tagged