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==Damage Types== | ==Damage Types== | ||
=== | ===Elemental=== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
| Heat || | | Heat || | ||
|- | |- | ||
| Cold || | | Cold || | ||
| Line 32: | Line 29: | ||
| Electrical || | | Electrical || | ||
|- | |- | ||
| | |} | ||
===Awakening=== | |||
{| class="wikitable" | |||
|- | |- | ||
| | | Psychic || | ||
|- | |- | ||
| Necrotic || | | Necrotic || | ||
|- | |- | ||
| | | Restoration || | ||
|} | |||
===Aether=== | |||
{| class="wikitable" | |||
!style="text-align:center"| '''Damage Type''' !!colspan="2" style="text-align:center"| '''Origin''' | |||
|- | |||
| '''Chaotic''' || Chaos ||rowspan="2"| Order | |||
|- | |||
| '''Judgment''' || Law | |||
|- | |- | ||
| '''Malicious''' || Evil ||rowspan="2"| Morality | |||
|- | |||
| '''Benevolent''' || Good | |||
|- | |||
| | |||
|} | |} | ||
====Source==== | ====Source==== | ||
''When a spell deals Source damage, the theme that gave you the spell determines the damage type.'' | ''When a spell deals Source damage, the theme that gave you the spell determines the damage type.'' | ||
{| class="wikitable" | {| class="wikitable" | ||
! Damage !! Theme | ! Damage Type !! Theme | ||
|- | |- | ||
| Force || Arcane | | Force || Arcane | ||
| Line 56: | Line 68: | ||
|} | |} | ||
==Resistance & Vulnerability== | ==Resistance & Vulnerability== | ||
Revision as of 23:17, 9 February 2023
Behövs antagligen inte uppdelningar, behövs beskrivingar(?) etc. halp
Damage Types
Elemental
| Slashing | |
| Cleaving | 50% Slashing 50% Piercing |
| Piercing | |
| Splitting | 50% Piercing 50% Bludgeoning |
| Bludgeoning |
| Heat | |
| Cold | |
| Acid | |
| Poison | Not to be confused with the Poisoned Condition. |
| Sonic | |
| Electrical |
Awakening
| Psychic | |
| Necrotic | |
| Restoration |
Aether
| Damage Type | Origin | |
|---|---|---|
| Chaotic | Chaos | Order |
| Judgment | Law | |
| Malicious | Evil | Morality |
| Benevolent | Good | |
Source
When a spell deals Source damage, the theme that gave you the spell determines the damage type.
| Damage Type | Theme |
|---|---|
| Force | Arcane |
| Holy | Divine |
| Primordial | Primal |
| Eldritch | Occult |
Resistance & Vulnerability
A character may be resistant or vulnerable towards a damage type, or straight up immune, depending on species, feats, equipment and other sources.
| Susceptibility | Effect |
|---|---|
| Vulnerable | You take double damage |
| Normal | You take full damage |
| Resistant | You take half the damage |
| Immune | You take no damage |
All characters has Normal susceptibility as baseline when nothing is mentioned.