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Death save failures reset on short rest. At the end of a short rest, players may spend 1 hit dice to recover 1 level of exhaustion. Only 1 dice per short rest per long rest may be spent this way. | Death save failures reset on short rest. At the end of a short rest, players may spend 1 [[hit dice]] to recover 1 level of exhaustion. Only 1 dice per short rest per long rest may be spent this way. | ||
==Long Rest== | ==Long Rest== |
Revision as of 17:20, 8 February 2023
Short Rest
A short rest is a small time of pause and repose, for one to catch one's breath, ranging from at least 30 minutes to 4 hours long, during which a character can take time to eat, drink, read, meditate, cast rituals and tend to illness and wounds.
For each short rest without a long rest, short rest times increases.
Short Rest! Time | |
---|---|
1st | 30 min |
2nd | 1 hour |
3rd | 2 hours |
4th + n | 4 hours |
Death save failures reset on short rest. At the end of a short rest, players may spend 1 hit dice to recover 1 level of exhaustion. Only 1 dice per short rest per long rest may be spent this way.
Long Rest
- You may use one or multiple Hit Dice to restore your Hit points.
- You regain your Spell Points.
- You regain your Luck Points