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|level=1 | |level=1 | ||
|arcane=1 | |arcane=1 | ||
|occult=1 | |||
|domain=Illusion | |domain=Illusion | ||
|cast=1 action | |cast=1 action |
Revision as of 02:41, 4 February 2023
1st Level | |
Casting Time | 1 action |
Range | 60 feet |
Area | 20 feet line |
Component(s) | V, S, M |
Duration | Concentration, 1 minute |
You create a 20 feet long barrier with one side a mirror and the other side see-through. This barrier allow projectiles to pass through on the see-through side. The barrier has 2d4 + 4 hit points and shatters when reaching 0 hit points or concentration is lost. Upon shattering you direct the mirror shards in a 30 feet line and all creatures in the line must make a Dexterity saving throw. A creature suffers 6d4 cleaving damage on a failed save, or half as much damage on a success.
Power Increase
When you cast this spell using a spell slot of 3rd level or higher, the barriers hit points are increased by 1d4 + 2 and damage by 2d4 for each spell slot level.