Created page with "'''Your practice of martial arts gives you mastery of combat styles that use unarmed strikes and martial arts weapons.''' Your specially chosen martial arts weapons, are chosen from a number of weapons equal to <code>5 + your Wisdom modifier</code> (minimum of five weapons). You gain proficiency with the martial arts weapons, if you didn't have it already. You gain the following benefits while you are unarmed or wielding only martial arts weapons. * You can use De..." |
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'''Your practice of martial arts gives you mastery of combat styles that use unarmed strikes and martial arts weapons.''' | '''Your practice of martial arts gives you mastery of combat styles that use unarmed strikes and martial arts weapons.''' | ||
Your specially chosen martial arts weapons, are chosen from a number of weapons equal to <code>5 + your | Your specially chosen martial arts weapons, are chosen from a number of weapons equal to <code>5 + your Wisdom modifier</code> (minimum of five weapons). You gain proficiency with the martial arts weapons, if you didn't have it already. | ||
You gain the following benefits while you are unarmed or wielding only martial arts weapons. | You gain the following benefits while you are unarmed or wielding only martial arts weapons. |
Revision as of 13:19, 26 January 2023
Your practice of martial arts gives you mastery of combat styles that use unarmed strikes and martial arts weapons.
Your specially chosen martial arts weapons, are chosen from a number of weapons equal to 5 + your Wisdom modifier
(minimum of five weapons). You gain proficiency with the martial arts weapons, if you didn't have it already.
You gain the following benefits while you are unarmed or wielding only martial arts weapons.
- You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and martial arts weapons.
- You can roll a die equal to twice your proficiency bonus in place of the normal damage of your unarmed strike or martial arts weapon.
- Your unarmed strikes can deal bludgeoning damage equal to
1d6 + your Strength modifier
. If you strike with two free hands, the d6 becomes a d8. When you successfully start a Grapple, you can deal 1d4 bludgeoning damage to the grappled creature. Until the grapple ends, you can also deal this damage to the creature whenever you hit it with a melee attack.