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! Susceptibility !! Effect | ! Susceptibility !! Effect | ||
|- | |- | ||
| Vulnerable || You take double damage | | '''Vulnerable''' || You take double damage | ||
|- | |- | ||
| Normal || You take full damage | | '''Normal''' || You take full damage | ||
|- | |- | ||
| Resistant || You take half the damage | | '''Resistant''' || You take half the damage | ||
|- | |- | ||
| Immune || You take no damage | | '''Immune''' || You take no damage | ||
|} | |} | ||
All characters has ''Normal'' susceptibility as baseline when nothing is mentioned. | All characters has ''Normal'' susceptibility as baseline when nothing is mentioned. |
Revision as of 12:48, 26 January 2023
Damage Types
Worldly
Physical
Slashing | |
Cleaving | 50% Slashing, 50% Piercing |
Piercing | |
Splitting | 50% Piercing, 50% Bludgeoning |
Bludgeoning |
Non-physical
Heat | |
Cold | |
Acid | |
Poison | Not to be confused with the Poisoned Condition. |
Sonic | |
Electrical | |
Radiant | |
Necrotic | |
Healing |
Source
When a spell deals Source damage, the theme that gave you the spell determines the damage type.
Force | Arcane |
Holy | Divine |
Unholy | Divine |
Eldritch | Occult |
Otherworldly
Type | |
---|---|
Psychic | |
Spiritual | |
Primordial | |
True |
Resistance & Vulnerability
A character may be resistant or vulnerable towards a damage types, or straight up immune, depending on species, feats, equipment and other sources.
Susceptibility | Effect |
---|---|
Vulnerable | You take double damage |
Normal | You take full damage |
Resistant | You take half the damage |
Immune | You take no damage |
All characters has Normal susceptibility as baseline when nothing is mentioned.