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* Target living creature with 0 [[hit point]]s become stable. | * Target living creature with {{c|0}} [[hit point]]s become stable. | ||
** This spell has no effect on constructs or undead. | ** This spell has no effect on constructs or undead. | ||
Revision as of 19:55, 23 October 2025
| Cantrip | |
| Theme(s) | Divine Occult
|
| Domain(s) |
Life
|
| Casting Time | Standard Action (3 AP) |
| Range | Touch |
| Component(s) | V, S |
| Duration | 1 minute |
- Target living creature with 0 hit points become stable.
- This spell has no effect on constructs or undead.
Power Increase
When you cast this spell at level 1 or higher, for the duration, the creature may add 1d4 on an exhaustion check, for each spell level. If the check is successful and the creature is affected by the dying condition, they immediately stabilize and this spell ends.
| Spell level |
Exhaustion check bonus |
|---|---|
| 0 (Cantrip) |
- |
| 1st | 1d4 |
| 2nd | 2d4 |
| 3rd | 3d4 |
| 4th | 4d4 |
| 5th | 5d4 |
| 6th | 6d4 |
| 7th | 7d4 |
| 8th | 8d4 |
| 9th | 9d4 |