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Fighting Style/Options: Difference between revisions

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==Weapon Size Fighting Styles==
==Weapon Size Fighting Styles==
{{#invoke:list|category|category=Weapon_Size_Fighting_Style|header=1}}
{{#invoke:list|category|Weapon_Size_Fighting_Style|header=1}}
==Weapon Category Fighting Styles==
==Weapon Category Fighting Styles==
{{#invoke:list|category|category=Weapon_Category_Fighting_Style|header=1}}
{{#invoke:list|category|Weapon_Category_Fighting_Style|header=1}}
==Special Fighting Styles==
==Special Fighting Styles==
{{#invoke:list|category|category=Special_Fighting_Style|header=1}}
{{#invoke:list|category|Special_Fighting_Style|header=1}}

Revision as of 16:17, 27 May 2025

Weapon Size Fighting Styles

Dueling Fighter

You specialize in fighting with One-Handed weapons and gain the following benefits while the fighting style is active:

  • When you are wielding a weapon in one hand and no other weapons in the other, you can add half your proficiency bonus to damage rolls with that weapon.
  • You can choose three maneuvers that you gain as weapon maneuvers when you have no other weapon in your other hand. You can change these during a long rest.

You gain the following maneuvers:

Dueling Fighter


Great Weapon Fighting

You specialize in fighting with Great or Two-Handed weapons and gain the following benefits while the fighting style is active:

  • Whenever you roll the highest number on a damage die for an attack you make with a great weapon, you can roll another die of the same size and add it to the total. With a martial weapon or better, you gain the effect on the two highest numbers.
  • Additionally, whenever you kill an enemy with a great weapon, you may make an additional attack against another enemy within 2 meters of you and 2 meters of the target for a melee weapon, or within 1 meter of the target for a ranged weapon.

You gain the following maneuvers:

Great Weapon Fighting


Two-Handed Fighting

You specialize in fighting with Two-Handed weapons and gain the following benefits while the fighting style is active:

  • When you roll a 1 or 2 on a damage die for an attack you make with a two-handed weapon, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2.

You gain the following maneuvers:

Two-Handed Fighting


Two-Weapon Fighting

You specialize in fighting with two weapons at the same time and gain the following benefits while the fighting style is active:

  • When you engage fight with, you can add your ability modifier to the damage of the second attack.

You gain the following maneuvers:

Two-Weapon Fighting


Versatile Fighter

You specialize in fighting with Versatile weapons and gain the following benefits while the fighting style is active:

  • When switching from One-handed to Two-handed with a Versatile weapon, opponents contesting a maneuver with Strength (Athletics) or Dexterity (Acrobatics) have disadvantage.
    When switching from Two-handed to One-handed with a Versatile weapon, opponents contesting a maneuver with Wisdom (Insight) have disadvantage.
    If successful when switching, the maneuver is performed at one tier higher. If the tier is already at tier three, the performed maneuver has advantage.

You gain the following maneuvers:

Combat Action Maneuvers

Melee Combat Action Maneuvers

Ranged Combat Action Maneuvers

Reaction Maneuvers

Quick Action Maneuvers

Versatile Fighter


Weapon Category Fighting Styles

Axeman

You specialize in fighting with axe weapons and gain the following benefits while the fighting style is active:

You gain the following maneuvers:

Axeman


Bowman

You specialize in fighting with drawn weapons and gain the following benefits while the fighting style is active:

  • Whenever you have advantage on an attack roll using a drawn weapon, you can reroll one of the dice once.

You gain the following maneuvers:

Bowman


Crusher

You specialize in fighting with bludgeoning weapons and gain the following benefits while the fighting style is active:

You gain the following maneuvers:

Crusher


Halberdier

You specialize in fighting with polearm weapons and gain the following benefits while the fighting style is active:

  • After performing a maneuver and when determining a contested check and if you hit, you can spend endurance points to increase your maneuver attack roll.

You gain the following maneuvers:

Halberdier


Marksman

You specialize in fighting with loaded weapons and gain the following benefits while the fighting style is active:

  • You halve the loading time on weapons of which you are proficient with.

You gain the following maneuvers:

Marksman


Spearman

You specialize in fighting with pointed weapons like spears, and gain the following benefits while the fighting style is active:

You gain the following maneuvers:

Combat Action Maneuvers

Melee Combat Action Maneuvers

Ranged Combat Action Maneuvers

Reaction Maneuvers

Quick Action Maneuvers

Spearman


Swordsman

You specialize in fighting with bladed weapons and gain the following benefits while the fighting style is active:

You gain the following maneuvers:

Swordsman


Special Fighting Styles

Defense

You specialize in fighting defensively and gain the following benefits while the fighting style is active:

  • You gain a +1 bonus to base AL.

You gain the following maneuvers:

Defense


Martial Arts

EJ KLAR
You specialize in fighting with your body, both in grapples and with fists, and gain the following benefits while the fighting style is active:

You gain the following maneuvers:

Martial Arts


Protection

You specialize in fighting to protect your allies and gain the following benefits while the fighting style is active:

You gain the following maneuvers:

Protection


Superior Technique

You specialize in fighting with great and varied technique and gain the following benefits while the fighting style is active:

You gain the following maneuvers: All. Superior Technique