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| 0<br><span class="small">(Cantrip)</span> || - | | 0<br><span class="small">(Cantrip)</span> || - | ||
|- | |- | ||
| | | 1st || 1d4 | ||
|- | |- | ||
| | | 2nd || 2d4 | ||
|- | |- | ||
| | | 3rd || 3d4 | ||
|- | |- | ||
| | | 4th || 4d4 | ||
|- | |- | ||
| | | 5th || 5d4 | ||
|- | |- | ||
| | | 6th || 6d4 | ||
|- | |- | ||
| | | 7th || 7d4 | ||
|- | |- | ||
| | | 8th || 8d4 | ||
|- | |- | ||
| | | 9th || 9d4 | ||
|} | |} | ||
</tab> | </tab> |
Latest revision as of 10:31, 23 May 2025
Cantrip | |
Theme(s) | Divine Occult
|
Domain(s) |
Life
|
Casting Time | Standard Action (3 AP) |
Range | Touch |
Component(s) | V, S |
Duration | 1 minute |
- Target living creature with 0 hit points become stable.
- This spell has no effect on constructs or undead.
Power Increase
When you cast this spell at level 1 or higher, for the duration, the creature may add 1d4 on an exhaustion check, for each spell level. If the check is successful and the creature is affected by the dying condition, they immediately stabilize and this spell ends.
Spell level |
Exhaustion check bonus |
---|---|
0 (Cantrip) |
- |
1st | 1d4 |
2nd | 2d4 |
3rd | 3d4 |
4th | 4d4 |
5th | 5d4 |
6th | 6d4 |
7th | 7d4 |
8th | 8d4 |
9th | 9d4 |