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| '''[[Force]]''' || Arcane | | '''[[Force]]''' || Arcane | ||
|- | |- | ||
| '''Your domain determines<br>(See [[#Non-physical|Non-physical]])''' || Divine | | '''Your domain determines<br>(See [[Damage#Non-physical|Non-physical]])''' || Divine | ||
|- | |- | ||
| '''[[Primordial]]''' || Primal | | '''[[Primordial]]''' || Primal |
Revision as of 10:59, 15 May 2025
See also: Weapon Damage.
Damage Types
Elemental
Physical
Damage Type | Origin | ||
---|---|---|---|
Slashing | Inertia Metal |
Air Earth | |
Cleaving | (50% Slashing) (50% Piercing) | ||
Piercing | |||
Splitting | (50% Piercing) (50% Bludgeoning) | ||
Bludgeoning |
Non-Physical
Damage Type | Origin | |
---|---|---|
Heat | Magma |
Fire Earth |
Cold | Fog Ice |
Mist Water |
Acid | Acid | Mud |
Poison | Ash & Dust | Fire |
Sonic | Storm Thunder |
Mist Air |
Electricity | Lightning |
Fire Mist |
Awakening
Damage Type | Origin | |
---|---|---|
Psychic | Creation Apathy |
Reason |
Knowledge Illusion |
Mind | |
Necrotic | Death | Nature |
Restoration | Life |
Aether
Damage Type | Origin | |
---|---|---|
Chaotic | Chaos | Order |
Judgment | Law | |
Malicious | Evil | Morality |
Benevolent | Good | |
Gloom | Dark | Illumination |
Radiant | Light |
Source
When a spell deals Source damage, the theme that is the source of the spell determines the damage type.
Damage Type | Theme |
---|---|
Force | Arcane |
Your domain determines (See Non-physical) |
Divine |
Primordial | Primal |
Eldritch | Occult |