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Great Weapon Fighting: Difference between revisions

From Kronopolis and the Flat Plane
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<noinclude>[[Category:Fighting Style]]</noinclude>
<noinclude>[[Category:Fighting Style]][[Category:Weapon Size Fighting Style]]</noinclude>
''You specialize in fighting with Great or Two-Handed weapons and gain the following benefits while the fighting style is active:''
''You specialize in fighting with Great or Two-Handed weapons and gain the following benefits while the fighting style is active:''
* Whenever you roll the highest number on a damage die for an attack you make with a great weapon, you can roll another die of the same size and add it to the total. With a martial weapon or better, you gain the effect on the two highest numbers.
* Whenever you roll the highest number on a damage die for an attack you make with a great weapon, you can roll another die of the same size and add it to the total. With a martial weapon or better, you gain the effect on the two highest numbers.

Revision as of 12:56, 7 May 2025

You specialize in fighting with Great or Two-Handed weapons and gain the following benefits while the fighting style is active:

  • Whenever you roll the highest number on a damage die for an attack you make with a great weapon, you can roll another die of the same size and add it to the total. With a martial weapon or better, you gain the effect on the two highest numbers.
  • Additionally, whenever you kill an enemy with a great weapon, you may make an additional attack against another enemy within 2 meters of you and 2 meters of the target for a melee weapon, or within 1 meter of the target for a ranged weapon.

You gain the following maneuvers:

Combat Action Maneuvers

Melee Combat Action Maneuvers

Ranged Combat Action Maneuvers

Reaction Maneuvers

Quick Action Maneuvers