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Atomsplitter: Difference between revisions

From Kronopolis and the Flat Plane
Created page with "{{item |name={{subst:PAGENAME}} |type=weapon |rarity=legendary |attunement=1 }} Weapon Martial weapon, melee weapon <code>1d12 slashing + 2d12 force damage</code>. heavy, two-handed Heavy. Once per long rest, you can choose to cause shatter at 2nd level when you attack with Atomsplitter. The area is centered on you, and you are also targeted by the spell. If you critically hit with Atomsplitter, you regain the use of the shatter effect. If you critically hit, w..."
 
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Weapon Martial weapon, melee weapon <code>1d12 slashing + 2d12 force damage</code>. heavy, two-handed
Great, Martial, Straight Blade
Heavy.
 
You add <code>2d12</code> force damage to [[attacks]].


Once per long rest, you can choose to cause [[shatter]] at 2nd level when you attack with Atomsplitter. The area is centered on you, and you are also targeted by the spell.
Once per long rest, you can choose to cause [[shatter]] at 2nd level when you attack with Atomsplitter. The area is centered on you, and you are also targeted by the spell.


If you critically hit with Atomsplitter, you regain the use of the shatter effect. If you [[critically hit]], without having expended the shatter effect, you must use it.
If you critically hit with this weapon, you regain the use of the shatter effect. If you [[critically hit]], without having expended the shatter effect, you must use it.

Revision as of 00:08, 24 January 2024

Weapon, Legendary Attunement

Great, Martial, Straight Blade

You add 2d12 force damage to attacks.

Once per long rest, you can choose to cause shatter at 2nd level when you attack with Atomsplitter. The area is centered on you, and you are also targeted by the spell.

If you critically hit with this weapon, you regain the use of the shatter effect. If you critically hit, without having expended the shatter effect, you must use it.