Crystal Memory: Difference between revisions

From Kronopolis and the Flat Plane
Created page with "<noinclude>{{this|a feature for the Leyblood species}}Category:LeybloodCategory:Crystal (Leyblood)</noinclude> * You have advantage on checks where you attempt to remember something. * When you make a check to remember something, after knowing the result, you may roll a Hit dice and add its value to the check."
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<noinclude>{{this|a feature for the [[Leyblood]] species}}[[Category:Leyblood]][[Category:Crystal (Leyblood)]]</noinclude>
<noinclude>{{this|a feature for the [[Leyblood]] species}}[[Category:Leyblood Feat]][[Category:Crystal Leyblood Feat]]</noinclude>
* You have [[advantage]] on checks where you attempt to remember something.
* You have [[advantage]] on checks where you attempt to remember something.
* When you make a check to remember something, after knowing the result, you may roll a [[Hit dice]] and add its value to the check.
* When you make a check to remember something, after knowing the result, you may roll a [[Hit dice]] and add its value to the check.

Latest revision as of 21:03, 15 January 2024

This is a feature for the Leyblood species.


  • You have advantage on checks where you attempt to remember something.
  • When you make a check to remember something, after knowing the result, you may roll a Hit dice and add its value to the check.