Warfare: Difference between revisions

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'''[[Warfare Assessment]]'''
'''[[Warfare Assessment]]'''
* Using Warfare is similar in the application of using [[Investigation]] on your surroundings, except Warfare is focused specifically on a creature.
* Using Warfare is similar in the application of using [[Investigation]] on your surroundings, except Warfare is focused specifically on a creature. <br>While you are able to use your action to make [[Warfare]] ([[Wisdom]]) checks like any other skill.
While you are able to use your action to make [[Warfare]] ([[Wisdom]]) checks like any other skill.
* The results will vary, but things you might deduce about a creature include: Their power relative to you Traits they possess
* The results will vary, but things you might deduce about a creature include: Their power relative to you Traits they possess
* All players can choose to make one free Martial skill check at the start of each of their turns when in combat.
* All players can choose to make one free Martial skill check at the start of each of their turns when in combat.

Revision as of 16:52, 23 December 2023

Acts and knowledge related to military strategy and tactics, military ethics, law, logistics, hierarchies and espionage.

Martial Initiative

  • You add your Warfare Proficiency bonus when you roll initiative at the beginning of every combat. Initiative determines the order of creatures' turns in combat.

Warfare Assessment

  • Using Warfare is similar in the application of using Investigation on your surroundings, except Warfare is focused specifically on a creature.
    While you are able to use your action to make Warfare (Wisdom) checks like any other skill.
  • The results will vary, but things you might deduce about a creature include: Their power relative to you Traits they possess
  • All players can choose to make one free Martial skill check at the start of each of their turns when in combat.