The Downtime Rules: Difference between revisions

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<span class="mw-customtoggle-Buildings"><h3>[[Rooms]]</h3></span>
<span class="mw-customtoggle-Rooms"><h3>[[Rooms]]</h3></span>
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Revision as of 21:36, 13 December 2023

Rules of Base Building


Buildings

Buildings come in two different categories....


Pre-constructed examples


Empty Shells



List of Buildings

Acrobatics

Acts and knowledge related to agility, balance, motor coordination and acrobatic stuns, such as dives, rolls, somersaults, and flips.‎

Dexterity Contests

  • Dexterity saving throws are replaced with Dexterity (Acrobatics) checks, contested by either an ability skill check, spellcasting check or a set DC.

Acrobatics

Acts and knowledge related to agility, balance, motor coordination and acrobatic stuns, such as dives, rolls, somersaults, and flips.‎

Dexterity Contests

  • Dexterity saving throws are replaced with Dexterity (Acrobatics) checks, contested by either an ability skill check, spellcasting check or a set DC.

Acrobatics

Acts and knowledge related to agility, balance, motor coordination and acrobatic stuns, such as dives, rolls, somersaults, and flips.‎

Dexterity Contests

  • Dexterity saving throws are replaced with Dexterity (Acrobatics) checks, contested by either an ability skill check, spellcasting check or a set DC.

Acrobatics

Acts and knowledge related to agility, balance, motor coordination and acrobatic stuns, such as dives, rolls, somersaults, and flips.‎

Dexterity Contests

  • Dexterity saving throws are replaced with Dexterity (Acrobatics) checks, contested by either an ability skill check, spellcasting check or a set DC.

Rooms

List of Rooms