Control Water: Difference between revisions

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Created page with "{{Spell |name=Control Water |level=0 |themes=arcane divine occult primal |domains=water |cast=major |range=6X meters |components=V, S |duration=Instantaneous |area= }} ===Effect=== You create one of the following effects: ====Damage==== You can attack with any water within range or you can create a water as part of this spell. You create a watery whip within range and make a melee spell attack against a target. On a hit, the target takes Xd6 bludgeoning damage and mus..."
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====Shaping====
====Shaping====
You change the properties of water within a 1-meter-cube within range. If you cast this spell multiple times, you can have up to three Shaping effects active at a time, and you can dismiss such an effect as a bonus action. Each effect lasts T(+2).
You change the properties of water within a 1-meter-cube within range. If you cast this spell multiple times, you can have up to three Shaping effects active at a time, and you can dismiss such an effect as a bonus action. Each effect lasts T(+2).
{{:Shaping Strength}}


* '''Water Sculpture:''' You can shape water into simple forms, creating shapes, sculptures, or even temporary bridges or pathways.
* '''Water Sculpture:''' You can shape water into simple forms, creating shapes, sculptures, or even temporary bridges or pathways.

Revision as of 20:10, 17 September 2023

Cantrip
Theme(s)
Arcane
Divine
Occult
Primal
Domain(s)
Water
Casting Time Standard Action (3 AP)
Range 6X meters
Component(s) V, S
Duration Instantaneous


Effect

You create one of the following effects:

Damage

You can attack with any water within range or you can create a water as part of this spell. You create a watery whip within range and make a melee spell attack against a target. On a hit, the target takes Xd6 bludgeoning damage and must succeed on a contested Fortitude check or be pushed up to X meters away from you.

If at higher levels, you deal damage in an area or to multiple targets, you make an attack against each creature and they must each make a contested Fortitude check.

Control

You exert control over existing water or create water within a 1-meter-cube within range.

  • Create Water: You create clean drinking water in a container or area of your choice within range. The amount of water created depends on your level and may provide hydration to a group.
  • Freeze or Thaw: You can freeze or thaw a 1-meter-cube of water within range, turning it into ice or liquid, respectively.
  • Purify Water: You cleanse a 1-meter-cube of contaminated water, making it safe to drink or use.

Shaping

You change the properties of water within a 1-meter-cube within range. If you cast this spell multiple times, you can have up to three Shaping effects active at a time, and you can dismiss such an effect as a bonus action. Each effect lasts T(+2).

Shaping Strength

  • Water Sculpture: You can shape water into simple forms, creating shapes, sculptures, or even temporary bridges or pathways.
  • Change Temperature: You can heat or chill water, making it boiling hot or freezing cold, within the spell's range. This can be used for various practical purposes.
  • Water Artistry: You alter the color and appearance of water, creating visual displays or illusions within the water.
  • Redirect Flow: You can alter the course of a body of water, such as a river or stream, within the spell's range. You can make it flow in a different direction or create a temporary dam or channel.

At higher levels

At 1st level

  • Cone. Your chosen effect instead affects a 2X-meter-cone in the direction of your choice from you.
  • Emanation. Your chosen effect instead affects the area X-meter-radius around you.

At 2nd level

  • Line. Your chosen effect instead affects a 4X-by-SL-meter line in the direction of your choice from you.
  • Split. Your chosen effect instead affects X targets (or 1-meter-cubes) of your choice within range.

At 3rd level

  • Burst. Your chosen effect instead affects a X-meter-radius sphere from a point of your choice within range.
  • Enhanced Alteration. If your chosen effect is either a Control or Shaping effect, you may choose another of the listed changes but with doubled area of effect.

At 4th level

Control

You can also freeze or thaw magical ice or create barriers to block spells of a level equal to or lower.

Shaping

You can also turn water into a mist, obscuring vision within the area.

At 5th level

  • Wave. Your chosen effect instead affects a 5X long by 2X thick by 2X high meter wave in the direction of your choice from you, creating a powerful water effect.