Species/Leyblood/Mist: Difference between revisions

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===Storm===
===Storm===
====Stormblood====
* You may cast [[Gust of Wind]] and [[Feather Fall]] at its lowest level. In addition, you may cast [[Fly]] on yourself. <br>This feature may be used up to the number of times equal to your [[Proficiency bonus]], you must then finish a [[long rest]] before it can be used again.
* You may spend a [[Hit dice]] to gain a use of this feature.
====Winds of Change====
====Winds of Change====
* You may cast [[Gust of Wind]] and [[Feather Fall]] at its lowest level. In addition, you may cast [[Fly]] on yourself. <br>This feature may be used up to the number of times equal to your [[Proficiency bonus]], you must then finish a [[long rest]] before it can be used again.
* As a reaction, when you are attacked, you gain [[Advantage]]. If the attack miss, you may redirect it at a target. A melee attack must be within the attackers range and cannot hit itself. A ranged attack may target a creature within 20 meter.
<br>This feature may be used up to the number of times equal to your level, you must then finish a [[long rest]] before it can be used again.
* You may spend a [[Hit dice]] to gain a use of this feature.
* You may spend a [[Hit dice]] to gain a use of this feature.

Revision as of 06:28, 16 September 2023

Ability Score Increase

Fog

Turn To Mist

Mistborn

  • You can see through mists, as if your vision was normal.
  • When you are inside a mist you have +2 AC and Advantage against being Grappled.
  • You may use Bait and Switch on an ally up to the range of 10 meters if both of you are inside a mist.

Storm

Stormblood

  • You may cast Gust of Wind and Feather Fall at its lowest level. In addition, you may cast Fly on yourself.
    This feature may be used up to the number of times equal to your Proficiency bonus, you must then finish a long rest before it can be used again.
  • You may spend a Hit dice to gain a use of this feature.

Winds of Change

  • As a reaction, when you are attacked, you gain Advantage. If the attack miss, you may redirect it at a target. A melee attack must be within the attackers range and cannot hit itself. A ranged attack may target a creature within 20 meter.


This feature may be used up to the number of times equal to your level, you must then finish a long rest before it can be used again.

  • You may spend a Hit dice to gain a use of this feature.