Attack: Difference between revisions

From Kronopolis and the Flat Plane
Created page with "The most common combat action to take is the Attack combat action, whether you are swinging a sword, firing an arrow from a bow, or brawling with your fists. With this action, you make one melee or ranged attack. When making an attack roll you follow these steps: * '''Target''': Choose a creature, an object, or a location within range. * '''Modifiers''': Apply bonuses or penalties from proficiency, ability modifiers, spells, cover, special abilities, and other effects..."
 
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The most common combat action to take is the Attack combat action, whether you are swinging a sword, firing an arrow from a bow, or brawling with your fists. With this action, you make one melee or ranged attack.
<noinclude>[[Category:Action]][[Category:Combat Action]]</noinclude>
The most common [[Combat Action]] to take is the Attack combat action, whether you are swinging a sword, firing an arrow from a bow, or brawling with your fists. With this action, you make one melee or ranged attack.


When making an attack roll you follow these steps:
When making an attack roll you follow these steps:


* '''Target''': Choose a creature, an object, or a location within range.
# '''''Target''''' <br>Choose a creature, an object, or a location within range.
* '''Modifiers''': Apply bonuses or penalties from proficiency, ability modifiers, spells, cover, special abilities, and other effects to the attack roll.
# '''''Modifiers''''' <br>Apply bonuses or penalties from proficiency, ability modifiers, spells, cover, special abilities, and other effects to the attack roll.
* '''Roll''': Roll a d20 and add your modifiers. If the roll is equals to or exceeds the target's Armor Class (AC), the attack hits. On a hit, you roll damage, unless the particular attack has rules that specify otherwise. Some attacks cause special effects in addition to or instead of damage.
# '''''Roll''''' <br>Roll a d20 and add your modifiers. If the roll is equals to or exceeds the target's Armor Class (AC), the attack hits. On a hit, you roll damage, unless the particular attack has rules that specify otherwise. Some attacks cause special effects in addition to or instead of damage.

Revision as of 14:55, 12 January 2023

The most common Combat Action to take is the Attack combat action, whether you are swinging a sword, firing an arrow from a bow, or brawling with your fists. With this action, you make one melee or ranged attack.

When making an attack roll you follow these steps:

  1. Target
    Choose a creature, an object, or a location within range.
  2. Modifiers
    Apply bonuses or penalties from proficiency, ability modifiers, spells, cover, special abilities, and other effects to the attack roll.
  3. Roll
    Roll a d20 and add your modifiers. If the roll is equals to or exceeds the target's Armor Class (AC), the attack hits. On a hit, you roll damage, unless the particular attack has rules that specify otherwise. Some attacks cause special effects in addition to or instead of damage.