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Radiance of the Dawn: Difference between revisions

From Kronopolis and the Flat Plane
Created page with "<noinclude>''This is a Channel Divinity option for the Light domain.''Category:Channel DivinityCategory:Channel Divinity (Light)</noinclude> As an action, you present your holy symbol, and any magical darkness within 10 meters of you is dispelled. Additionally, each hostile creature within 10 meters of you must make a Fortitude contest. A creature takes radiant damage equal to <code>1d10 + your divine spellcasting modifier</code>, per point of profici..."
 
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<noinclude>''This is a [[Channel Divinity]] option for the Light domain.''[[Category:Channel Divinity]][[Category:Channel Divinity (Light)]]</noinclude>
<noinclude>''This is a [[Channel Divinity]] option for the Light domain.''[[Category:Channel Divinity]][[Category:Channel Divinity (Light)]]
</noinclude>
As an [[action]], you present your holy symbol, and any magical darkness within 10 meters of you is dispelled. Additionally, each hostile creature within 10 meters of you must make a [[Fortitude]] contest. A creature takes radiant damage equal to <code>1d10 + your divine spellcasting modifier</code>, per point of proficiency bonus on a failed check, and half as much damage on a successful one. A creature that has total cover from you is not affected.
As an [[action]], you present your holy symbol, and any magical darkness within 10 meters of you is dispelled. Additionally, each hostile creature within 10 meters of you must make a [[Fortitude]] contest. A creature takes radiant damage equal to <code>1d10 + your divine spellcasting modifier</code>, per point of proficiency bonus on a failed check, and half as much damage on a successful one. A creature that has total cover from you is not affected.

Revision as of 10:46, 29 March 2023

This is a Channel Divinity option for the Light domain.

As an action, you present your holy symbol, and any magical darkness within 10 meters of you is dispelled. Additionally, each hostile creature within 10 meters of you must make a Fortitude contest. A creature takes radiant damage equal to 1d10 + your divine spellcasting modifier, per point of proficiency bonus on a failed check, and half as much damage on a successful one. A creature that has total cover from you is not affected.