Action: Difference between revisions

From Kronopolis and the Flat Plane
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| 2 || Minor Actions || 2nd+ [[Bonus Action]]/turn <br>[[Cantrip]]s <br>[[Dash]] <br>[[Improvise]]
| 2 || Minor Actions || 2nd+ [[Bonus Action]]/turn <br>[[Cantrip]]s <br>[[Dash]] <br>[[Improvise]]
|-
|-
| 1 || Quick Actions || 1st [[Bonus Action]]/turn <br>[[Interaction]] <br>[[Ready Action|Ready]] (+cost of readied action), [[Movement_Speed#Base Speed|Walk]]
| 1 || Quick Actions || 1st [[Bonus Action]]/turn <br>[[Interaction]] <br>[[Ready Action|Ready]] (+cost of readied action) <br>[[Movement_Speed#Base Speed|Walk]]
|}
|}

Revision as of 14:25, 12 January 2023

During a creature's turn they can perform up to four actions, using up to four action points (AP). There are four types of actions a creature can make during one turn: Full Actions, Standard Action, Minor Actions and Quick Actions. Their cost is 4, 3, 2 and 1 respectively.

Additionally, a creature can make one Reaction during each round. This reaction is regained at the start of each creature's turn.

Actions table
AP Type Actions
4 Full Actions Rituals
Improvise
Sprint
3 Standard Actions Combat Action (Attack, Push, etc.)
Disengage
Dodge
Hide
Help
Run
Search
Spellcasting
Improvise
2 Minor Actions 2nd+ Bonus Action/turn
Cantrips
Dash
Improvise
1 Quick Actions 1st Bonus Action/turn
Interaction
Ready (+cost of readied action)
Walk