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Revision as of 17:19, 10 March 2023
Armor Training I
You have trained to be proficient with light armor, gaining the following benefits:
- You gain proficiency with light armor.
Armor Training II
→ Armor Training II
Prerequisite: Armor Training I
You have trained to be proficient with medium armor, gaining the following benefits:
- You gain proficiency with medium armor.
Armor Training III
→ Armor Training III
Prerequisite: Armor Training II
You have trained to be proficient with heavy armor, gaining the following benefits:
- You gain proficiency with heavy armor.
Heavy Armor Master
→ Heavy Armor Master
Prerequisite: Proficiency with heavy armor
You have trained to master the use of heavy armor, gaining the following benefits:
- When you wear heavy armor, it doesn't impose disadvantage on skill checks (framework may still have an effect).
- When you wear heavy armor, you don't have a reduction to your AL (framework may still have an effect).
- Additionally, if you have the Light Armor Master and Medium Armor Master feats, you can while wearing heavy armor, reduce nonmagical bludgeoning, piercing, and slashing damage by your proficiency bonus (instead of half).
Light Armor Master
→ Light Armor Master
Prerequisite: Proficiency with light armor
You have trained to master the use of light armor, gaining the following benefits:
- While wearing light armor, nonmagical bludgeoning, piercing, and slashing damage is reduced by half your proficiency bonus.
Medium Armor Master
→ Medium Armor Master
Prerequisite: Proficiency with medium armor
You have practiced moving in medium armor to gain the following benefits:
- When you wear medium armor, it doesn't impose disadvantage on skill checks (framework may still have an effect).
- When you wear medium armor, you don't have a reduction to your AL (framework may still have an effect).
Shield Master
→ Shield Master
Prerequisite: Proficiency with shields
You have trained to master the use of shields, gaining the following benefits:
- If you make a Combat action on your turn, you can use a bonus action to try to shove a creature within 5 feet of you with your shield.
- If you aren't incapacitated, you can add your shield's AL bonus to any Reflex contest you make against a spell or other harmful effect that targets only you.
- If you are subjected to an effect that allows you to make a Reflex contest to take only half damage, you can use your reaction to take no damage if you succeed on the saving throw, interposing your shield between yourself and the source of the effect.
Shield Training
You have trained to be proficient with shields, gaining the following benefits:
- You gain proficiency with shields.
Pages in category "Armor Feat"
The following 8 pages are in this category, out of 8 total.