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The target must succeed with a [[Fortitude]] contest, or suffer 1d8 cold damage and become [[Slowed]], until the end of their next turn. | |||
'''Power Increase'''<br> | '''Power Increase'''<br> |
Revision as of 14:25, 16 February 2023
Cantrip | |
Casting Time | Minor Action (2 AP) |
Range | 20 meters |
Component(s) | V, S |
Duration | 1 turn |
The target must succeed with a Fortitude contest, or suffer 1d8 cold damage and become Slowed, until the end of their next turn.
Power Increase
This spell's damage is increased by 1d8 when you reach 5th, 9th, 13th, and 17th level.
Level | Damage |
---|---|
1st | 1d8 |
5th | 2d8 |
9th | 3d8 |
13th | 4d8 |
17th | 5d8 |
- All movement has double the cost.
Dr GM pls: tagged