More actions
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|divine=1 | |divine=1 | ||
|domain=Inertia | |domain=Inertia | ||
|cast= | |cast=minor action | ||
|range=Self | |range=Self | ||
|components=V, S | |components=V, S | ||
Revision as of 15:19, 15 February 2023
| Cantrip | |
| Casting Time | Minor Action (2 AP) |
| Range | Self |
| Component(s) | V, S |
| Duration | 1 turn |
For the duration, you gain 1d4 + 2temporary hit points against physical damage.
Power Increase
This spell's temporary hit points is increased by 1d4 + 1 and duration by 1 turn when you reach 5th, 9th, 13th, and 17th level.
| Level | Temporary Hit Points |
Duration |
|---|---|---|
| 1st | 1d4 + 1 | 1 turn |
| 5th | 2d4 + 2 | 2 turns |
| 9th | 3d4 + 3 | 3 turns |
| 13th | 4d4 + 4 | 4 turns |
| 17th | 5d4 + 5 | 5 turns |
Dr GM pls: balans?