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|divine=1 | |divine=1 | ||
|domain=Ice | |domain=Ice | ||
|cast= | |cast=minor action | ||
|range=20 meters | |range=20 meters | ||
|components=V, S | |components=V, S |
Revision as of 17:21, 15 February 2023
Cantrip | |
Casting Time | Minor Action (2 AP) |
Range | 20 meters |
Component(s) | V, S |
Duration | 1 turn |
You make a spell attack against the creature, on a hit, they suffer 1d8 cold damage.
In addition, if the creature is hit, they must also succeed with a Fortitude contest, on a fail, they suffer the Slowed condition for the duration.
Power Increase
This spell's damage is increased by 1d8 when you reach 5th, 9th, 13th, and 17th level.
Level | Damage |
---|---|
1st | 1d8 |
5th | 2d8 |
9th | 3d8 |
13th | 4d8 |
17th | 5d8 |
- All movement has double the cost.
Dr GM pls: tagged