Damage: Difference between revisions

From Kronopolis and the Flat Plane
Line 58: Line 58:
''When a spell deals Source damage, the theme that gave you the spell determines the damage type.''
''When a spell deals Source damage, the theme that gave you the spell determines the damage type.''
{| class="wikitable"
{| class="wikitable"
! Damage Type !! Theme
! '''Damage Type''' !! '''Theme'''
|-
|-
| Force || Arcane
| '''Force''' || Arcane
|-
|-
| Holy || Divine
| '''Holy''' || Divine
|-
|-
| Primordial || Primal
| '''Primordial''' || Primal
|-
|-
| Eldritch || Occult
| '''Eldritch''' || Occult
|}
|}



Revision as of 01:33, 10 February 2023

Behövs antagligen inte uppdelningar, behövs beskrivingar(?) etc. halp

Damage Types

Elemental

Slashing
Cleaving 50% Slashing
50% Piercing
Piercing
Splitting 50% Piercing
50% Bludgeoning
Bludgeoning
Heat
Cold
Acid
Poison Not to be confused with the Poisoned Condition.
Sonic
Electrical

Awakening

Psychic
Necrotic
Restoration

Aether

Damage Type Origin
Chaotic Chaos Order
Judgment Law
Malicious Evil Morality
Benevolent Good
Radiant Light Illumination

Source

When a spell deals Source damage, the theme that gave you the spell determines the damage type.

Damage Type Theme
Force Arcane
Holy Divine
Primordial Primal
Eldritch Occult

Resistance & Vulnerability

A character may be resistant or vulnerable towards a damage type, or straight up immune, depending on species, feats, equipment and other sources.

Susceptibility Effect
Vulnerable You take double damage
Normal You take full damage
Resistant You take half the damage
Immune You take no damage

All characters has Normal susceptibility as baseline when nothing is mentioned.