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<noinclude>[[Category:Action]][[Category:Movement]]</noinclude> | <noinclude>[[Category:Action]][[Category:Movement]]</noinclude> | ||
When you take the Run [[ | * When you take the Run [[action]], you gain extra movement equal to twice your speed after applying any modifiers. The run action has the following conditions: | ||
*** Can only be used if you have a set [[Movement Speed#Base Speed|base speed]] for the specified [[Terrain|terrain type]]. | |||
* Can only be used if you have a set [[Movement Speed#Base Speed|base speed]] for the specified [[Terrain|terrain type]]. | *** You lose any [[Dexterity|Dexterity bonus]] to [[AC]]. | ||
* You lose any [[Dexterity|Dexterity bonus]] to [[AC]]. | *** You can't run across [[difficult terrain]]. | ||
* You can't run across [[difficult terrain]]. | **Running requires a [[DL]] 18 [[Endurance]] check every minute. | ||
Running requires a [[ |
Revision as of 06:34, 8 December 2023
- When you take the Run action, you gain extra movement equal to twice your speed after applying any modifiers. The run action has the following conditions:
- Can only be used if you have a set base speed for the specified terrain type.
- You lose any Dexterity bonus to AC.
- You can't run across difficult terrain.
- Running requires a DL 18 Endurance check every minute.