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Armor Level: Difference between revisions

From Kronopolis and the Flat Plane
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Armor Class (AC) determines your characters ability to avoid taking damage.  
Armor Class (AC) determines your characters ability to avoid taking damage.  


All characters baseline AC is 10.
{{Formula|Armor Class|10 + your AC bonus from your armor + your Dexterity modifier}}


There are mainly two ways to increase your AC:
Armor however may reduce your Dexterity score when putting on the heavier kind.
 
===Dexterity AC===
{{:Armor Class (Dexterity)}}
 
===Armor AC===

Revision as of 14:53, 20 January 2023

Armor Class (AC) determines your characters ability to avoid taking damage.

Armor Class = 10 + your AC bonus from your armor + your Dexterity modifier

Armor however may reduce your Dexterity score when putting on the heavier kind.