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{{ | {{#invoke:spell|list|category=Dexterity_Feat}} |
Revision as of 16:51, 15 March 2023
Escape Artist
- Whenever you succeed on a Dexterity saving throw, you can use your Reaction to move up to half your movement.
- On your turn, you can forego all of your movement to automatically escape from nonmagical restraints such as manacles or a creature that has you grappled.
- When you escape a creature's grapple on your turn, you can immediately use your bonus action to Dash, without provoking opportunity attacks from the grappling creature.
- You gain advantage on Intelligence (Investigation) checks to gain and gather information about structures and buildings and their possible backdoors, getaways and escape routes.
Reflex Momentum
- When you succeed with a Reflex save or avoid an attack, you may as a reaction, move 5 meters. If you succeed with any additional Reflex save while using this feature, you may move an additional 5 meters for each success.
- During the movement, you add your Reflex to your AL, and any additional save or avoidance doubles the AL gained.
This feature may be used once per turn.
Pages in category "Dexterity Feat"
The following 2 pages are in this category, out of 2 total.