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Halting Ward: Difference between revisions

From Kronopolis and the Flat Plane
Created page with "{{Spell |name=Halting Ward |level=0 |themes=arcane divine primal occult |domains=inertia |cast=cantrip |range=Touch |components=S, M |duration=1 minute |area= }} ''The air thickens around you, halting things coming your way.'' * For the duration, when the target creature is attacked, they roll a {{c|1d4}} and add it to their AL. If the value added by this spell made the defence successful, this spell ends. * When a creature affected by this spell suffers damage,..."
 
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''The air thickens around you, halting things coming your way.''
''The air thickens around you, halting things coming your way.''
* For the duration, when the target creature is [[attack]]ed, they roll a {{c|1d4}} and add it to their [[AL]]. If the value added by this spell made the defence successful, this spell ends.
* For the duration, when the target creature is [[attack]]ed, they roll a {{c|1d4}} and add it to their [[AL]]. If the value added by this spell made the defence successful, this spell ends.
* When a creature affected by this spell suffers damage, ''you'' must succeed with a [[concentration]] check – once per creature and turn – or the spell ends.
** When a creature affected by this spell suffers damage, ''you'' must succeed with a [[concentration]] check – once per creature and turn – or the spell ends.


'''Power Increase'''<br>
'''Power Increase'''<br>

Revision as of 12:34, 12 June 2025

Cantrip
Theme(s)
Arcane
Divine
Occult
Primal
Domain(s)
Inertia
Casting Time Cantrip (2 AP)
Range Touch
Component(s) S, M
Duration 1 minute

The air thickens around you, halting things coming your way.

  • For the duration, when the target creature is attacked, they roll a 1d4 and add it to their AL. If the value added by this spell made the defence successful, this spell ends.
    • When a creature affected by this spell suffers damage, you must succeed with a concentration check – once per creature and turn – or the spell ends.

Power Increase
When you cast this spell at level 1 or higher, you may choose one of the following effects, for each spell level:

  • Increase range by 5 meter.
  • Increase the roll by 1d4.

You may choose the same effect multiple times.