More actions
No edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
<noinclude>{{this|a [[Cleric]] class feature}}[[Category:Cleric Class Feature]]</noinclude> | <noinclude>{{this|a [[Cleric]] class feature}}[[Category:Class Feature]][[Category:Cleric Class Feature]]</noinclude> | ||
''You can call on your deity to intervene on your behalf when your need is great.'' | ''You can call on your deity to intervene on your behalf when your need is great.'' | ||
* Imploring your deity's aid requires you to use your action. Describe the assistance you seek, and roll percentile dice. If you roll a number equal to or lower than your cleric level, your deity intervenes. The DM chooses the nature of the intervention; the effect of any cleric spell or cleric domain spell would be appropriate. If your deity intervenes, you can't use this feature again for 7 days. Otherwise, you can use it again after you finish a long rest.<noinclude> | * Imploring your deity's aid requires you to use your action. Describe the assistance you seek, and roll percentile dice. If you roll a number equal to or lower than your cleric level, your deity intervenes. The DM chooses the nature of the intervention; the effect of any cleric spell or cleric domain spell would be appropriate. If your deity intervenes, you can't use this feature again for 7 days. Otherwise, you can use it again after you finish a long rest.<noinclude> |
Latest revision as of 22:18, 17 October 2025
This is a Cleric class feature.
You can call on your deity to intervene on your behalf when your need is great.
- Imploring your deity's aid requires you to use your action. Describe the assistance you seek, and roll percentile dice. If you roll a number equal to or lower than your cleric level, your deity intervenes. The DM chooses the nature of the intervention; the effect of any cleric spell or cleric domain spell would be appropriate. If your deity intervenes, you can't use this feature again for 7 days. Otherwise, you can use it again after you finish a long rest.
- When you use your Divine Intervention and fail, you restore half your uses of the Blessed Deed feature.
- Your call for Divine Intervention always succeeds, no roll required.
- The number of uses for your Blessed Deed feature is doubled.