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Inspiring Leader: Difference between revisions

From Kronopolis and the Flat Plane
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''You can spend time inspiring your companions, shoring up their resolve to fight.''
''You inspire your companions, shoring up their resolve to fight.''
* Choose any friendly creatures (which can include yourself) within 60 feet of you who can see or hear you and who can understand you. <br>After 10 minutes each creature can gain temporary hit points equal to <code>your level + (2 × your [[Charisma]] modifier)</code>. A creature can't gain temporary hit points from this feat again until it has finished a short or long rest.
* Choose any friendly creatures (which may include yourself) within 20 meters of you who can see or hear you and who can understand you. each creature may gain [[temporary hit point]]s equal to <code>your level + (2 × your [[Charisma]] modifier)</code>.  
* You gain advantage on [[Coercion]] rolls involving friendly creatures.
** A creature can't gain temporary hit points from this feat again until it has finished a short or long rest.
<noinclude>[[Category:Balance check]]</noinclude>
* When you perform a short or long rest, you and any willing friendly creature in the area gain [[temporary hit point]]s equal to <code>your level</code>, until the end of their next long rest.
<noinclude>[[Category:Balance check]]{{pls|Balance check: Coercion advantage}}</noinclude>

Latest revision as of 12:12, 14 May 2025

You inspire your companions, shoring up their resolve to fight.

  • Choose any friendly creatures (which may include yourself) within 20 meters of you who can see or hear you and who can understand you. each creature may gain temporary hit points equal to your level + (2 × your Charisma modifier).
    • A creature can't gain temporary hit points from this feat again until it has finished a short or long rest.
  • When you perform a short or long rest, you and any willing friendly creature in the area gain temporary hit points equal to your level, until the end of their next long rest.
    Dr GM pls: Balance check: Coercion advantage