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Critical Success & Critical Failure: Difference between revisions

From Kronopolis and the Flat Plane
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Many times, it's important to determine not only if you succeed or fail, but also how spectacularly you succeed or fail. Exceptional results—either good or bad—can cause you to critically succeed at or critically fail a check.
==Critical Success==
==Critical Success==
A critical success is achieved when a check meets or exceeds the result of a check's [[DL]] or the AC of a target by 10 or more. When this check is made to deal damage, like an attack or spell effect, it is usually referred to as a critical hit.
A critical success is achieved when a check meets or exceeds the result of a check's [[DL]] or the [[AL]] of a target by 10 or more. When this check is made to deal damage, like an attack or spell effect, it is usually referred to as a critical hit.


===Critical Hit Damage===
===Critical Hit Damage===
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==Critical Failure==
==Critical Failure==
A critical failure is achieved when a check fail to meet the result of a check's [[DL]] or the AC of a target by 10 or more.
A critical failure is achieved when a check fail to meet the result of a check's [[DL]] or the [[AL]] of a target by 10 or more.


===Natural 1===
===Natural 1===
If you roll a 1 on the check, the result is one degree lower than it should be. This usually results in a critical failure, but can result in a only a failure or a success if the [[DL]] is very low.
If you roll a 1 on the check, the result is one degree lower than it should be. This usually results in a critical failure, but can result in a only a failure or a success if the [[DL]] is very low.
==Critical Hit Range==
While natural 20 and 1 are the values for critical success and failures these ''values'' can become ''ranges'' through spells and feats. Such as a critical success can occur between natural 19 and 20 (See [[Critical Magnatization]] as an exmple).

Latest revision as of 10:33, 15 May 2025

Critical Success

A critical success is achieved when a check meets or exceeds the result of a check's DL or the AL of a target by 10 or more. When this check is made to deal damage, like an attack or spell effect, it is usually referred to as a critical hit.

Critical Hit Damage

When you critically hit, i.e. have a critical success on a check that deals damage, the damage is doubled after all positive modifiers have been applied.

Natural 20

If you roll a 20 on the check, the result is one degree higher than it should be. This usually results in a critical success, but can result in a success or a failure if the DL is very high.

Critical Failure

A critical failure is achieved when a check fail to meet the result of a check's DL or the AL of a target by 10 or more.

Natural 1

If you roll a 1 on the check, the result is one degree lower than it should be. This usually results in a critical failure, but can result in a only a failure or a success if the DL is very low.

Critical Hit Range

While natural 20 and 1 are the values for critical success and failures these values can become ranges through spells and feats. Such as a critical success can occur between natural 19 and 20 (See Critical Magnatization as an exmple).