Simple Weapon: Difference between revisions

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==Simple Melee Weapons==
<noinclude>{{also|[[Weapon]]}}</noinclude>
Simple melee weapons are either tools from common trades, like woodworking, smithing or cooking, or weapons crafted for hunting, like spears. Additionally, tools repurposed as weapons also fall under the simple category, like warscythes or swordstaffs.
Simple melee weapons are either tools from common trades, like woodworking, smithing or cooking, or weapons crafted for hunting, like spears. Additionally, tools repurposed as weapons also fall under the simple category, like warscythes or swordstaffs.



Latest revision as of 19:39, 13 March 2024

See also: Weapon.


Simple melee weapons are either tools from common trades, like woodworking, smithing or cooking, or weapons crafted for hunting, like spears. Additionally, tools repurposed as weapons also fall under the simple category, like warscythes or swordstaffs.

Simple Axes

Simple Axes are axes primarily used for woodworking, felling trees and butchery. Examples include Handaxes, Felling Axes, Broad Axes, Hatchets.

Damage Types Cleaving or Splitting
Range Melee
Maneuvers Goading Attack, Menacing Attack, Tripping Attack
2h Maneuvers Power Attack, Pushing Attack

Simple Blades

Simple Blades are blades primarily used for farming, skinning and cooking. Examples include Scythes, Sickles, Knives, Machetes

Damage Types Slashing, Cleaving, Piercing
Range Melee
Maneuvers Distracting Strike, Precise Attack, Feinting Attack
2h Maneuvers Tripping Attack, Sweeping Attack

Simple Bludgeons

Simple Bludgeons are tools usually used for carpentry, masonry and hunting. Examples include Hammers, Sledgehammers, Clubs. Also includes equipment for mining or climbing, like Pickaxes and Ice-picks.

Damage Types Bludgeoning or Splitting
Range Melee
Maneuvers Goading Attack, Menacing Attack, Power Attack
2h Maneuvers Pushing Attack, Tripping Attack

Simple Spears

Simple Spears includes farming tools and fishing tools, or simple weapons for hunting. Examples include Tridents and Hunting Spears.

Simple spears can only be of the versatile size or smaller. Two-Handed or great sizes spears must instead be polearms.

Damage Types Piercing or Splitting
Range Melee, Thrown
Maneuvers Distracting Strike, Feinting Attack, Lunging Attack
2h Maneuvers Maneuvering Attack, Tripping Attack

Simple Polearms

Simple Polearm examples includes most improvisational weaponry made from farming tools, or simple weapons like longer spears. Examples include Warscythes, Pitchforks, Quarterstaffs and Swordstaffs.

Polearms must always be great sized weapons.

Damage Types Bludgeoning plus the Damage Types from one simple melee weapon category of your choice.
Range Melee
2h Maneuvers Pushing Attack, Brace, plus the maneuvers of the chosen weapon category.

Simple Ranged Weapons

Simple ranged weapons are weapons and tools that are used at range and primarily used for hunting and fishing.

  • Simple ranged weapons always requires both hands to reload, regardless of size.
  • Simple ranged weapons can not be of the versatile weapon size.

Draw Strength

Draw strength is the amount of strength a ranged weapon requires and maintains to be shot. This determines both the possible size of a ranged weapon, as well as the distance it can travel when shot.

Simple Drawn

Simple drawn weapons are ranged weapons that use the wielders strength in each shot. These are mainly weapons used for hunting, where examples include Slings, Hunting Bows, Self Bows, Simple Bows.

Simple drawn ranged weapons have a strength requirement equal to its Draw Strength. This requirement explains the draw weight of the weapon and the required strength of the wielder to draw and hold it while shooting.

Damage Types Ammunition Dependent
Range Ranged
Maneuvers Distracting Strike, Precise Attack, Rapid Fire
2h Maneuvers Menacing Attack, Point Blank
Simple Ranged Weapon - Draw Strengths
Size Mod Draw Strength Range Examples
Light 0.5x 7 25 ft Small Sling
8 30 ft
9 40 ft
10 50 ft
One-handed 1x 9 80 ft Large Sling
10 100 ft
11 125 ft
12 150 ft
Two-handed 1.5x 11 180 ft Simple Bow
12 225 ft
13 270 ft
14 320 ft
Great 2x 13 360 ft Hunting Bow
14 430 ft
15 520 ft
16 620 ft

Simple Loaded

Simple loaded weapons are ranged weapons that unlike all the other simple weapons, are nearly always made for warfare. Because of the simplicity of crossbows and the lack or need of expertise, almost any fool can pick one up to shoot. Simple loaded weapons are almost exclusively crossbows of different variations and sizes.

  • Simple loaded weapons do not have disadvantage while prone or within 5 ft. of an enemy.
  • Simple loaded weapons are treated as if they were a martial weapon when calculating for damage and range.
  • Attacking with a simple loaded weapon requires loading it beforehand.
Damage Types Ammunition Dependent
Range Ranged
Maneuvers Maneuvering Attack, Precise Attack, Point Blank
2h Maneuvers Snipe, Sneak Attack

Load Time

The loading time for a loaded weapon is one attack action, plus one more attack action for each size larger than light. Additionally, the ability score modifier of the draw strength increases or reduces the loading time respectively.

Added Damage

A loaded weapon can be made to have its loading time increased by two attack actions to increase its damage with one extra damage die. A martial loaded weapon can utilize this feature twice.

  • Examples of this include simpler guns like flintlock rifles and muskets or more powerful crossbows that require increased time to wind up.
Magazine (Attacks before reload)

A loaded weapon can be made with a magazine, increasing the amount of attacks it can make before having to reload it at the cost of increased loading time.

For each time the magazine size is increased by 1, the loading time is also increased by 1, up to a maximum magazine size of 12. When adding a magazine, the damage is reduced to the simple weapon damage category. Martial loaded weapons increases their loading time by half, rounded down, when increasing their magazine size.

Specialty Simple Weapons

Specialty simple weapons includes a wide variety of tools used for different work and trades, but when used in combat are not effective in the same way a blade is. Their primary use is usually not for the physical damage they cause. Lassos and Bolos are the obvious examples.

Blowgun

Blowguns are a type of simple loaded weapon that lack the punch that most weapons have, instead they are often made to deliver a powerful toxin. These generally come in small disguisable sizes, or large two-handed long range versions.

  • Blowguns do not deal any physical damage when they hit, instead they deliver a poison.
  • Blowguns have a set range depending on their size, as seen in the Range row below, from light to great.
  • Attacking does not automatically reveal you when using a blowgun. If you hit, the target must succeed a contested Wisdom (Perception) check against your Dexterity (Stealth) to determine where you are. This do not stop intelligent creatures from investigating the scene, even if they haven't directly seen you.
Damage Types
Range Ranged (75 ft., 150 ft., 225 ft., 300 ft.)
Maneuvers Point Blank, Volley
2h Maneuvers Distant Shot

Lasso

Lassos is a loop of rope designed as a restraint to be thrown around a target and tightened when pulled. The lasso is usually used in animal husbandry, but with a skillful user, it can be used to restrain a dangerous opponent.

  • Lassos are always two-handed with a 15 ft. melee range (without being a great weapon).
  • A grappled creature from restraining attack still has the ability to move in the area within 15 ft. of you.
Damage Types
Range Melee
2h Maneuvers Restraining Attack, Disarming Attack, Tripping Attack

Bola

Bolas are a type of throwing weapon made of weights on the ends of interconnected cords, used to capture animals by entangling their legs.

  • Can use the Restraining Attack maneuver even when thrown.
  • The Bola's weapon maneuvers are free maneuvers, allowing other maneuvers to also be used.
Range Ranged
Maneuvers Tripping Attack, Restraining Attack