Attack: Difference between revisions

From Kronopolis and the Flat Plane
Created page with "The most common combat action to take is the Attack combat action, whether you are swinging a sword, firing an arrow from a bow, or brawling with your fists. With this action, you make one melee or ranged attack. When making an attack roll you follow these steps: * '''Target''': Choose a creature, an object, or a location within range. * '''Modifiers''': Apply bonuses or penalties from proficiency, ability modifiers, spells, cover, special abilities, and other effects..."
 
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The most common combat action to take is the Attack combat action, whether you are swinging a sword, firing an arrow from a bow, or brawling with your fists. With this action, you make one melee or ranged attack.
<noinclude>{{also|[[Attack Roll|How to roll an attack]]}}</noinclude>
 
[[Category:Action]][[Category:Combat Action]]</noinclude>
When making an attack roll you follow these steps:
* As a [[combat action]], you swing a sword, fire an arrow from a bow, or brawl with your fists. You make one melee or ranged [[Attack Roll|attack]].
 
* '''Target''': Choose a creature, an object, or a location within range.
* '''Modifiers''': Apply bonuses or penalties from proficiency, ability modifiers, spells, cover, special abilities, and other effects to the attack roll.
* '''Roll''': Roll a d20 and add your modifiers. If the roll is equals to or exceeds the target's Armor Class (AC), the attack hits. On a hit, you roll damage, unless the particular attack has rules that specify otherwise. Some attacks cause special effects in addition to or instead of damage.

Latest revision as of 09:46, 25 October 2024

See also: How to roll an attack.


  • As a combat action, you swing a sword, fire an arrow from a bow, or brawl with your fists. You make one melee or ranged attack.