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<noinclude>{{Also|[[Spellcasting]]}}</noinclude> | <noinclude>{{Also|[[Spellcasting]]}} | ||
</noinclude> | |||
Divine magic, as the name suggests, is the power of the gods, flowing from them into the world or brought upon in through sheer will. Divine casters are conduits for that power, manifesting it as miraculous effects. This power is not granted to everyone who seeks it, but only to those chosen to fulfill a high calling. | Divine magic, as the name suggests, is the power of the gods, flowing from them into the world or brought upon in through sheer will. Divine casters are conduits for that power, manifesting it as miraculous effects. This power is not granted to everyone who seeks it, but only to those chosen to fulfill a high calling. | ||
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===Divine Spellcasting Ability=== | ===Divine Spellcasting Ability=== | ||
Divine spellcasters use either Wisdom or Charisma as their spellcasting ability modifier, dependent on their source of power. You use your Wisdom or Charisma whenever a spell refers to your | Divine spellcasters use either [[Wisdom]] or [[Charisma]] as their spellcasting ability modifier, dependent on their source of power. You use your [[Wisdom]] or [[Charisma]] whenever a spell refers to your spellcasting ability. You are always [[proficient]] with your own spellcasting, and the proficiency bonus is [[Proficiency#Level-based_Proficiency_Bonus|level-based]]. | ||
{{Formula|Divine Spellcasting Ability| | {{Formula|Divine Spellcasting Ability|{{:Divine Spellcasting/Ability Formula}}}} | ||
===Preparation=== | ===Preparation=== | ||
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Divine foci can range from simple carved holy symbols to jeweled icons of the praised deity, but books are also a common foci and even natural objects like twigs, rocks or leaves from holy places. Whatever object is used, the wielder often has to have it in hand, to project its power. | Divine foci can range from simple carved holy symbols to jeweled icons of the praised deity, but books are also a common foci and even natural objects like twigs, rocks or leaves from holy places. Whatever object is used, the wielder often has to have it in hand, to project its power. | ||
===Divine | ===Divine Domains=== | ||
Divine casters choose two domains related to their deity from the list of domains below. Each domain details their own spell list and once you gain a domain spell, you always have it prepared. | Divine casters choose two [[Divine Domain|domains]] related to their deity from the list of domains below. Each domain details their own spell list and once you gain a domain spell, you always have it prepared. | ||
===Domain Channel Divinity=== | ===Domain Channel Divinity=== | ||
Divine casters also have access to the | Divine casters also have access to the [[Channel Divinity]] options associated with their domains. | ||
<tab name="Show Channel Divinity Options" collapsed>{{:Channel Divinity/Options}}</tab> | |||
Latest revision as of 15:29, 13 March 2024
See also: Spellcasting.
Divine magic, as the name suggests, is the power of the gods, flowing from them into the world or brought upon in through sheer will. Divine casters are conduits for that power, manifesting it as miraculous effects. This power is not granted to everyone who seeks it, but only to those chosen to fulfill a high calling.
Harnessing divine magic doesn't rely on study or training. A divine caster might learn formulaic prayers and ancient rites, but the ability to cast spells relies on devotion and an intuitive sense of a deity's wishes or their internal ardor.
Divine casters are wide in their magic, from helpful magic of healing and inspiring their allies with spells that harm and hinder foes to provoking awe and dread, lay curses of plague or poison, and even call down flames from heaven to consume their enemies.
Divine Spellcasting Ability
Divine spellcasters use either Wisdom or Charisma as their spellcasting ability modifier, dependent on their source of power. You use your Wisdom or Charisma whenever a spell refers to your spellcasting ability. You are always proficient with your own spellcasting, and the proficiency bonus is level-based.
- Divine Spellcasting Ability =
8 + your proficiency bonus + your Wisdom or Charisma modifier
- Divine Spellcasting Ability =
Preparation
Divine casters do not need to prepare their spells. They can cast all spells on their domain spell lists, as long as they can cast their spell level.
Divine Focus
Divine foci are a special items tethered to the source of a divine caster's power. Whether it is an icon dedicated to a deity, a personal object of great importance or just as a simple means to expel their divine power to the material plane.
Divine foci can range from simple carved holy symbols to jeweled icons of the praised deity, but books are also a common foci and even natural objects like twigs, rocks or leaves from holy places. Whatever object is used, the wielder often has to have it in hand, to project its power.
Divine Domains
Divine casters choose two domains related to their deity from the list of domains below. Each domain details their own spell list and once you gain a domain spell, you always have it prepared.
Domain Channel Divinity
Divine casters also have access to the Channel Divinity options associated with their domains.
Elemental Domains
Divine Domain |
Channel Divinity | Description |
---|---|---|
Acid | Acidic Meltdown |
|
Air | Shockwave Invocation | You channel a forceful blast of wind. |
Crystal | Arcane Bulwark |
|
Dust | Dust to Dust | You augment your offensive spells, the better to unleash the infinite chaos of the Abyss on your foes.
|
Earth | ||
Fire | ||
Fog | ||
Ice | Ice Prison |
|
Inertia | ||
Lightning | ||
Magma | ||
Metal | Divine Forging |
|
Mist | ||
Mud | ||
Steam | ||
Storm | ||
Thunder | ||
Water |
Awakening Domains
Divine Domain |
Channel Divinity | Description |
---|---|---|
Ambition | ||
Apathy | ||
Body | ||
Creation | Bring to Life | Bring to Life |
Death | Touch of Death |
Your touch can increase entropy and wither the life from living things.
|
Displacement | ||
Dream | Slumber | Slumber |
Emotion | ||
Illusion | Invoke Duplicity | Invoke Duplicity |
Knowledge | ||
Life | Preserve Life |
|
Mind | ||
Nature | ||
Sanity | ||
Soul | ||
Spirit | Drain Spirit | Drain Spirit |
Tranquility |
Aether Domains
Divine Domain |
Channel Divinity | Description |
---|---|---|
Arcane | Create Tear | Create Tear |
Astral | ||
Chaos | ||
Dark | ||
Divine | ||
Evil | ||
Falsehood | ||
Fate | Seer's Omen | Seer's Omen |
Good | Truce | Truce |
Law | ||
Light | Radiance of the Dawn |
|
Luck | Chaos of Battle | Chaos of Battle |
Occult | Blood Puppet | Blood Puppet |
Planar | Arcane Abjuration | Arcane Abjuration |
Primal | ||
Truth |